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Depression Quest

Game · 2013 · Developed by Zoë Quinn (written by Zoë Quinn and Patrick Lindsey; music by Isaac Schankler) · published by The Quinnspiracy

You can see the right choice. It's crossed out. That's what depression feels like, and now you can show someone.

Who it's for

The central mechanic crosses out the healthiest options (the ones a well-meaning friend would suggest), so the player sees them and can't pick them.

Numb→Understood

Feelings it meets

What it is

Depression Quest is a 2013 interactive fiction game made in Twine, designed by Zoë Quinn, written by Quinn and Patrick Lindsey, with music by Isaac Schankler. The player lives as a person with depression through their daily routine, work and relationship with their girlfriend, choosing from hyperlinked options.

Where to find it

Free in a web browser at depressionquest.com; Steam (Windows, macOS, Linux), pay what you want.

Before you start

Heads up: Depression and suicidal thoughts.

Age: Not rated (suggested 16+)

whenever it is a damp, drizzly November in my soul;Herman Melville, Moby-Dick, Chapter 1. Loomings

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