Play this when
A game that gets harder when your heart races. The only cheat code is breathing.
Nevermind reads the player's stress through an optional heart-rate sensor or webcam emotion detection, and the game gets harder (the screen fogs and distorts, hazards increase) as stress rises and easier as the player calms down.
Nevermind is a biofeedback-enhanced adventure game designed by Erin Reynolds, which began as her thesis project at the University of Southern California, and released by Flying Mollusk in 2015.
Steam (Windows/macOS), Xbox Store (Xbox One).
Heads up: Trauma, assault and psychological horror.
Age: ESRB M (per Steam listing; suggested 17+)
Take therefore no thought for the morrow: for the morrow shall take thought for the things of itself.Matthew 6:34, Matthew 6:34





